
[INI-Version]
Sprache=Afrikaans
Version=1.0.3_part_eng
Ersteller=Patrick Adams aka NERONOVOXMQ
Kommentar=I tried my best. To all the SA Cape Town ppl enjoy!!\nMaybe I'll do the Gam Version next!! ^_^\nA special shoutout to <p$iko>
SchriftArt=MS Sans Serif
SchriftGroesse=-11
Charset=1





[LanguageSections]
10=Allgemein
20=IniAusleser


100=AMMainForm
110=Menue
120=Toolbar

130=Header
131=NameAnzeigen
/132=Musik
133=Hoehle
134=Wetter
135=Typ
136=Kampftyp
137=MapScripts

140=ProfiHeader
150=WildePokemon
151=ExtendedWildPokemonForm

160=Events
161=SignpostTyp
162=SignpostAnsprechEbene
163=EventMenge
164=Bewegung
165=EventType

170=RomInfos
180=GehDaten

200=BlockEditorForm
201=Verhalten_RS
202=Hintergrund_RS
203=Verhalten_E
204=Hintergrund_E
205=Verhalten_FRLG
206=Hintergrund_FRLG
220=PalettenForm
240=BlockDatenAnpassenForm

300=AnbindungsForm
301=ConnectionDirections
400=MapBankHeaderForm
500=HeaderVerschieben
600=MapEinfuegenForm
700=UmpointenForm
800=NewMapForm
900=AboutBox
1000=EndnutzerForm
1100=WorldMapEditor
1200=KontextMenu

1300=Season
1400=TimePeriod
1500=SeasonForm
1600=NewTilesetForm


[Menue]
11=Lêer
12=Stellings
13=Gereedskappe
14=Hulp

110=Laai ROM
111=Herlaai ROM
112=Rugsteen
113=Rugsteen As
114=Landkaart
115=Exit
116=Create Backup


1140=Niewe Landkaart
1141=Laai Landkaart
1143=Rugsteen Landkaart As
1144=Insit Landkaart

1160=The backup file was successfully created.
1161=Creating Backup
1162=Error while create backup, file not saved.


120=Ruitenet
121=Saamgestelde Dialoogbokse
122=Blokpaletbreedte
123=Wys Spriete
124=Verberg ener Gebeurtenisse
125=Taal
126=Landkaartsbeskouinggroote
127=Landkaartslys
128=Onthou laaste aanwysing
129=Professionele Vatekopperbeskouing
1210=Soek Spruite automaties
1211=Wys Gereedskapskus
1212=Create Backup when open
1213=Create shortcut to last used ROM
1214=Use AM context menu
1215=Choose script editor
1216=Number of recently used files
1217=Movement permissions transparency
1218=recently used &files
1219=&Events
1220=Auto &paint after using Pipette


12130=Most recently used ROM

12150=The program file does not exist or is not executable.
12151=Are offsets seperated from the ROM name by ":" (default) or " " in the preferred script editor? => Yes for ":"; No for " ".

12160=Set max number of entries in list of recently used files.
12161=How many recently used files should be listed under "File"?

12170=How intensiv should the transparency be? (Value between 1.0 and 0.0)

12180=Clear List
12181=Show FilePath

1260=Dubbel Landkaartsbeskouing
1261=Dubbel Bewegingspermissiebeskouing
1262=Dubbel Gebeurtenisbeskouing
1263=Dubbel Paletbeskouing
1264=Dubbel BewegingsPaletbeskouing

1270=By Landkaartvatekopper
1271=By INI
1272=By Vatekoppersortering
1273=Skep nuwe INI Lêers van Vatekopper


12720=Sorteer volgens Lokasie.Landkaart
12721=Sorteer volgens LandkaartNaam
12722=Sorteer volgens Teëlstelnommer
12723=Sorteer volgens Teëlstelgroepering
12724=Sorteer volgens Gemeng of Landkaartnaam- en Teëlstel


130=Blokrediteerder
131=Rugsteen Landkaartsprent
132=Rugsteen BlokPaletprent
133=Rugsteen Gebeurtenisprent
134=Gebeurtenisbestuurder
135=Laai Landkaart
136=Landkaartsverbindingberstuurder
137=Verander LandkaartLokasie
138=World map editor
139=Create shortcut on the desktop
1310=Open previous map
1311=&Season Editor

1370=Hervind LandkaartLokasievatekopper
1371=Hervind LandkaartLokasie
1372=Hervind Landkaartsverbindingslys
1373=Hervind Wildspokémonvatekopper
1374=Kontroleer Landkaartslokasievatekopper


140=Readme
141=Inlugting
142=Endgebruikersooreenkoms
143=&Tutorial
148=Tutorial Afrikaans.txt
149=Readme Afrikaans.txt



[Toolbar]
10=Laai ROM
11=Rugsteen Landkaart
12=Nuwe Landkaart
13=Insit Landkaart
14=Open previous map
15=Wys Spriete
16=Blokrediteerder
17=Landkaartsverbindingsberstuurder
18=World map editor
19=Soek vir ope Spasies in ROM
20=Inlugting

100=Normal
101=Pan (left click)
102=Pipette (right click)
103=Fill Can (middle click)
104=Special Fill Can (Ctrl + middle click)
105=Draw GreatBlock (left click)
106=GreatBlock Pipette (Ctrl + left click)

200=Normal
201=Pan (left click)
202=Pipette (right click)
203=Fill Can (middle click)
204=Special Fill Can (Ctrl + middle click)
205=Draw GreatBlock (left click)
206=GreatBlock Pipette (Ctrl + left click)

300=Normal
301=Select (middle click)
302=Move top Event (left click)
303=Move bottom Event (right click)
304=Move Multiselect (left click)
305=Multiselect (Ctrl + left click)
306=Copy top Event (Ctrl + right click)

[EndnutzerForm]
Title=Endgebruikersooreenkoms
10=Ek envaar die Ooreenkoms
11=Ek envaar die Ooreenkoms Nie
12=Kanseleer
13=Gaan Voort

20=Fout: Die Lêer "ini\Sprachen\endGebruikr.dat" kan nie gevind word nie! Is al die Lêers korrek uitgepak?
21=Fout: Lêer "ini\Sprachen\endGebruikr.dat" besit die gekose Taal nie!

30=Do you want to create a shortcut to AdvanceMap on the desktop?



[Allgemein]
00=Vraag
01=Inlugting
02=Fout
03=Let Wel

10=Leë Voorbehoue Landkaartslokasie
11=11. Leë voorbehoue Landkaartlokasie, herlaai met F5
12=Leë voorbehoue Landkaartslokasie
13=6. Leë voorbehoue Landkaartslokasie, herlaai met F5
14=Tileset
15=Error

20=Landkaartsbeskouing
21=Bewegingspermissiebeskouing
22=Gebeurtenisbeskouing
23=Soek Landkaart
24=Wildspokémonbeskouing
25=Vatekopperbeskouing


30=Kies "Lêer->Laai ROM..." om 'n ROM te laai.
31=ROM Lêer gelaai! Kies 'n Landkaart.
32=Landkaart Gelaai.  Indeks:
33=Blok:
34=Spruit:
35=BeweegingsBloks:
36=Geen Gebeurtenisse.
37=Let Wel: Sommige van die Gebeurtenisse is buite die Landkaartsreeks.
38=Gebeurtenisse is alles in Orde.

40=Geen Landkaartvatekopper was die ROM gevind nie!\nMaak seker dat al die ".ini" Lêers in die INI vouer is.\neners kan die ROM KorrOpt wees.\nProbeer asseblief met 'n ener ROM!
41=Die voorgeskrewe Landkaartslêer bestaan nie...
42=Laai Landkaart...
43=Spesifiseër asseblief watter Landkaart jy wil oop maak. (Formaat "<Lokasie>.<Landkaart>")
44=Verkeerde toevoering
45=Verander BlokPaletsbreedte
46=Spesifiseër asseblief die the Nuwe Breedte jy die BlokPalet wil in wys.
47='n Fout was begaan terwyl die Lêer gerugsteen was.
48=Maak U Kese Assebleif
49=Onbekend

50=Nuwe Landkaartslokasies
51=Spesifiseër asseblief die getal Nuwe Landkaartslokasies, wat jy plek voor wil los.
52=Lokasienommer
53=Spesifiseër asseblief die Lokasienommer wat jy herplaas wil hê.
54=Nuwe Landkaarte
55=Spesifiseër asseblief die getal Nuwe Landkaarte, wat jy plek voor wil los.
56=Nuwe Landkaartsverbindings
57=Spesifiseër asseblief die getal Nuwe Landkaartsverbindings, wat jy plek voor wil los.
58=Nuwe Wildspokémon
59=Spesifiseër asseblief die getal Nuwe Wildspokémon, wat jy plek voor wil los.

60=Deur Vatekopper
61=Deur INI
62=Landkaart Lêers
63=Geen Naam
64=Connection list

610=Error in MainIni!!

640=NameID (not existing) is:
641=Unknown Map

70=Wil jy jou veranderings Rugsteen?
71=Die Lêer kon nie gerugsteen word nie!

80=Landkaartsvatekopper "%s" is nie vir die speletjie gedefineër nie "%s"!
83=Verkeerde Landkaartstapper ...
84=MapEntry Bank: %d Map: %d does not exist.
85=The changes of mapdata isn't yet saved, do you want to save them?
86=Invalid data pointer in MapHeader on load MapHeader.
87=Invalid data pointer in MapHeader on save MapHeader.
88=Invalid data pointer in MapFooter on load MapFooter.
89=Invalid data pointer in MapFooter on save MapFooter.
810=Invalid data pointer in TilesetHeader, the TilesetNumber %s seams not to exist.
811=The MapHeader is not saved at an Offset dividable by 4, this can cause map is Black in ROM. Loading it anyway.
812=The MapFooter is not saved at an Offset dividable by 4, this can cause map is Black in ROM. Loading it anyway.

90=File not found!

900=Skep Nuwe Lokasie
901=Skep Nuwe Landkaart
902=Skep Nuwe Wildspokémon

940=Jammer, geen Gebeurtenisse was vir die Landkaart gevind nie.
941=Jammer, geen Wildspokémon was vir die Landkaart gevind nie.
942=Jammer, geen Vatekopper kan vir die Landkaart gewys word nie.
943=Jammer, geen Wildspokémon was vir die versie van die speletjie gevind nie.
944=Jammer, jy kan net uitvoer as die Landkaartsvatekopper in die kys verskyn. ("Stellings"->"Slegs deur Vatekopper" of niks sal gekies word nie.)

100=This map does not exist!
101=Error on compressed data (size of data is $FFFFFF).
102=Format not Supported.
103=Error in Palett file.

110=It takes %s to open the ROM.

120=Width
121=Height

130=All Files

140=You drop multiple Files, I will try to load first of them.
141=Startup

150=Error on getting TilesetHeader, MapBankHeader seams to be corrupted.

160=CityNameAmount is only %d not %d.


[NewMapForm]
Title=Nuwe Landkaart
10=Landkaart Naam:
11=Breedte:
12=Hoogte:
13=Teëlstel 1:
14=Teëlstel 2:
15=Skep
16=Kanseleer

20=Voltooi alles asseblief.



[BlockEditorForm]
title=Block editor
130=Blokrediteerder
131=1ste Deel
132=2de Deel

1300=Onder/Bo
1301=Teel:
1302=Blok:
1303=Spruit:
1304=X-Omkeer
1305=Y-Omkeer
1306=Rugsteen

13070=Gedragsdata:
13071=Alles in HEX!
13072=Gedragsgreep:
13073=Agtergrondsgreep:

13080=Prent
13081=Rugsteen Teëlstel 1
13082=Laai Teëlstel 1
13083=Rugsteen Teëlstel 2
13084=Laai Teëlstel 2
13085=ReLaai Blokke

13090=Blocks
13091=Rugsteen Teëlstel 1
13092=Laai Teëlstel 1
13093=Rugsteen Teëlstel 2
13094=Laai Teëlstel 2
13095=Change amount
13096=Doubled Palette view size

130100=Palettes
130101=Show palette editor
130102=Write palette changes to ROM
130103=Write current palette to file
130104=Load current palette from file
130105=Change palette definition of block data

130111=Insert new Tileset
130112=Delete Tileset

130810=Export of this palette not possible; there are multiple entries for the same color in the palette

130820=Die Paletlêerkan nie gevind word nie.
130821=Teëlstelprent
130822=Teëlstelprent verandering geaborteer!
130823=Sorry the picture must have the correct size of %d x %d.

130910=Block saving aborted!

130920=Block saving aborted!
130921=Block/Behaviour data

130950=Please enter the new amount of Blocks for Tileset 2 (max.: %d):
130951=Block/Behaviour data
130952=Block amount changing aborted!

1310=Save Changes on Picture/Blocks/Palette?

130113=New Tileset
130114=Insert new Tileset aborted!
130115=The new inserted Tileset have number %d and is saved at $%6x.
130116=Create a 2nd part Tileset (Yes)? For 1st part Tileset press No.

130106=New Palette Offset Part1
130107=New Palette Offset Part2
130108=Save new Palette aborted!

200=Block Editor, Block and Behavior Data

300=No Freespace to insert Palette found/selected.
301=No Freespace to insert new Tileset Header found/selected.
302=No Freespace to insert Tileset Picture found/selected.
303=No Freespace to insert Block/Behavior Data found/selected.

400=PaletteEditor is deactivated because of all color are changed by DAN preview. Change DAN-Preview to Timeperiod without color change.

[PalettenForm]
Title=Palette form

10=Apply
11=15bit GBA color value
12=15bit to RGB
13=Select color



[BlockDatenAnpassenForm]
Title=Modify block data

10=Tileset 1
11=Tileset 2
12=From palette:
13=To palette:
14=Modify



[AnbindungsForm]
Title=Connections
136=Landkaartsverbinding

1360=verbindings:
1361=verbinding Nr.:
1362=Rigting:
1363=Adjustment:
1364=Landkaartslokasie:
1365=Landkaartsnommer:
1366=Nulle
1367=Aansit
1368=Verwyder
1369=Rugsteen
13610=Show Preview
13611=Load correct Tilesets

13600=Onderaan
13601=Boaan
13602=Links van
13603=Regs van
13604=Geduik by
13605=Opgeduik by

13670=Verbindings
13671=Verbindingsbyvoeging geaborteer!
13672=No Freespace to insert new Connections found/selected.

13680=Wil jy rêrig die verbinding %d. skrap?
13681=MapEntry Bank: %d Map: %d does not exist.

13690=Save Connections?

[ConnectionDirections]
Amount=6
00=Niks
01=Af
02=Op
03=Links
04=Regs
05=Duik
06=Opduik


[HeaderVerschieben]
13700=Landkaartslokasievatekopper
13701=Landkaartslokasievatekopper verskuifing geaborteer!
13702=No Freespace to increase map bank header found/selected.

13710=Landkaartslokasie
13711=Landkaartslokasie verskuifing geaborteer!
13712=No Freespace to increase map bank found/selected.

13720=Verbindings
13721=Verbindings verskuifing geaborteer!
13722=No Freespace to increase Connection list found/selected.

13730=Wildspokémonvatekopperspruit
13731=Wildspokémonvatekopper verskuifing geaborteer!
13732=No Freespace to increase WildPokemon Header found/selected.

13740=Landkaartslokasie
13741=Landkaartslokasie skepping geaborteer!
13742=No Freespace to insert new map bank found/selected.

13750=Wildspokémondata
13751=Wildspokémondata verskuifing geaborteer!
13752=No Freespace to insert new WildPokemon found/selected.



[MapBankHeaderForm]
10=Lokasie Nr.:
11=Huid. Spruit:
12=Getal Landkaarte:
13=Getal Voorbehoue Landkaarte:
14=Nuwe Lokasie
15=Landkaartslokasievatekopper

20=Getal addisionele Voorbehoue Lokasies:
21=Getal addisionele Voorbehoue Landkaarte:
22=Kanseleer
23=Gaan Voort

30=Landkaartslokasievatekopper & Verbindings



[MapEinfuegenForm]
Title=Insit Landkaart
10=Huidiglike rugsteensposisie:
11=In Lêer:
12=In ROM:
13=Insitsposisie:
14=Landkaartlokasievatekopper

20=Vervang Landkaart:
21=Lokasie:
22=Landkaartsnommer:
23=Vervang

30=Huidiglike Kol:
31=Lokasie:
32=Getal Voorbehoue Landkaarte:
33=Insit

40=Skep Nuwe Kol:
41=Lokasie:
42=Getal Nuwe Voorbehoue Landkaarte:
43=Skep en Insit
44=Nuwe Lokasie

51=Landkaart insitting geaborteer!
52=Landkaartsvatekopper, Landkaart & Gebeurtenisse
53=Landkaart & Gebeurtenisse
54=Die Landkaart was ingesit as Landkaart %d.%d Suksesvol!
56=Die Landkaart was nie ingesit nie!
57=Map header & map & events & map scrips & connections
58=Map & events & map scrips & connections

100=Error on Loading file. It seams to be corrupt...


[EventType]
Amount=$04
00=Mense
01=Trek
02=Teks
03=Uithangbord
04=Vligsposisie
05=Geen Gebeurtenis

[Events]
400=Pos(X/Y):
401=Onbekend:
402=Trek Nr.:
403=Landkaartslokasie:
404=Landkaart:
405=Volg Trek
410=Mense Nr.:
411=Spriet Nr.:
412=Onbekend:
413=Pos(X/Y):
414=Onbekend:
415=Bewegstiepe:
416=Bewegings:
417=Onbekend:
418=Trainer:
419=Onbekend:

4110=Beskouingsreeks:
4111=Teksspruit:
4112=Mense ID:
4113=Onbekend:
4114=Plant-ID:

420=Pos(X/Y):
421=Onbekend:
422=Var Nommer:
423=Var getal:
424=Onbekend:
425=Teksspruit:

430=Pos(X/Y):
431=Talking level:
432=Signpost type:
433=Onbekend:
434=Teksspruit:
435=Item ID:
436=Hidden ID:
437=Amount:
438=Secret base ID:
439=Open secret base

450=Gebeurtenisnommer:
451=Merk aktiewe Spriete
452=Delete event

460=Pos(X/Y):
461=Onbekend:
462=Wanneer die Lokasie/Landkaart verander word, sal die Landkaart al sy vligsposisiedata verloor.
463=Landkaartslokasie:
464=Landkaart:

945=Jammer, geen Gebeurtenisse was vir daai Gebeurtenistiepe gevind nie.

50=Open script
51=No script editor defined.
52=Script editor not found.

600=Invalid data pointer in EventHeader on Load EventHeader.
601=The Value on the script feld is not a Pointer.\nAttention: If you change the Type of Signpost, it could damage the containig data by convert the value to a Pointer.
602=The Script Value of People %d is not a Pointer! Data seems to be corrupted.
603=Create new FlyPos not supported.
604=Invalid data pointer in EventHeader on Save EventHeader.

700=Warp to Map/secret base
701=Warp to Map

[SignpostTyp]
Amount=$08
00=Script
01=Script, if hero is facing up
02=Script, if hero is facing down
03=Script, if hero is facing right
04=Script, if hero is facing left
05=Hidden item
06=Hidden item
07=Hidden item
08=Secret base; RSE only



[SignpostAnsprechEbene]
Amount=$0F
00=Always
01=Height 0 (Surf)
02=Height 1
03=Height 2 (Normal)
04=Height 3
05=Height 4
06=Height 5
07=Height 6
08=Height 7
09=Height 8
0A=Height 9
0B=Height 10
0C=Height 11
0D=Height 12
0E=Height 13
0F=Height 14



[EventMenge]
10=Gebeurtenisbestuueder
11=Getal Mense:
12=Getal Uithangborde:
13=Getal Trekke:
14=Getal Tekse:
15=Verander Gebeurtenisse

20=Gebeurtenisverandering geborteer!
21=Gebeurtenisse
22=No Freespace to insert incrased Event amount found/selected.


[WildePokemon]
10=Gras
11=Water
12=Rock Smash
13=Visvang

20=Watter tiepes wiy jy hê?
21=Tiepe:
22=Spruit:
23=Kanseleer
24=Gaan Voort
25=Skep Wildspokémon

30=Save wild Pokémon data?

60=Tiepe:
61=Frekwensie-indeks:
64=Min/Maks Vlag:
66=Add
67=Remove
68=Pokémon:
69=No:
610=Chance:

70=Pokémon %d:

80=old rod
81=good rod
82=super rod


[UmpointenForm]
10=5 Uitslae!
11=Klaar Gesoek!
12=Daar was nie genoeg leë spasie gevind nie...

80=Soek Grepe
81=Grepe om voor to soek
82=Soeksreeks
83=aan
84=Benodigte Grepe
85=Gaan Voort
86=Spesifiseër Spruit
87=Spruit
88=Herwys
89=Exit

880=Soek vir leë spasie

100=Can only search between 2 and 200000 Bytes.
101=No empty space of size %d found. (Searching: $%2x, between $%6x and end of file)
102=No empty space of size %d found. (Searching: $%2x, between $%6x and $%6x)
103=Stop searching after found 5 Offsets.
104=Stop searching after reach end of file.
105=Stop searching after reach end of search area ($%6x).


[Header]
900=Naam:
901=Wys Naam op inkom
902=Verander Naam
903=Amount of new Names:
904=Create new Names
905=New Name

9020=Naam
9021=Naam verandering geaborteer!
9022=No Freespace to insert new Name found/selected.

9040=Name amount changing aborted!
9041=New Name Header offset

910=Landkaartsopsies:
911=Musiek:
912=Weer:
913=Tiepe:
914=Gevegstiepe:
915=Grotsgreep:
916=Spesifiseër:

920=Gebruik Teëlstelle:
921=Teëlstel 1:
922=Teëlstel 2:
923=Verander Teëlstel

930=Landkaartsgroote:
931=Landkaartsbreedte:
932=Landkaartshoogte:
933=Verander groote

9330=Landkaartsdata
9331=Groote verandering geaborteer!
9332=The map is too wide!
9333=The max map height at a map width of %d is: %d.
9335=Previous error was ignored because the professional view is enabled.
9336=No Freespace to insert resizedMap found/selected.
9337=Mapsize cannot be 0x0.

940=Grensblok:
941=BorderBlock Size is invalide, 2x2 will be used.

950=Map script
951=Script no:
952=Script type:
953=Script offset:
954=Open script
955=Save map scripts
956=Flag:
957=Value:
958=Script offset 2:

9510=Remove
9511=Add

9550=Repoint map scripts
9551=Change of map scripts cancelled!
9552=No Freespace to insert incrased MapScript amount found/selected


[ProfiHeader]
100=Landkaartslokasievatekopper:
101=Landkaartslokasievatekopper:
102=Lokasienommer:
103=Landkaartslokasiespruit:
104=Landkaartsnommer:
105=Landkaartsvatekopperspruit:

110=Landkaartstellings:
111=Landkaartsvatekopper:
112=Landkaartspruit:
113=Gebeurtenisspruit:
114=Rugsteen en Herlaai Landkaart
115=Map script offset:
116=Connection offset:

120=Landkaartdata:
121=Landkaartstapper:
122=Breedte:
123=Hoogte:
124=Landkaartspruit:
125=Grensspruit:
126=Teëlstel Deel 1 Nr.:
127=Teëlstel Deel 2 Nr.:
128=Teëlstel Deel 1 Spruit:
129=Teëlstel Deel 2 Spruit:

130=Grens Blok: (Sal gerugsteen word saam met die Landkaart.)
131=Grens:
132=Border width:
133=Border height:
134=Repoint border
135=Change of Border cancelled!
136=No Freespace to insert resized BorderBlock found/selected.

140=Teëlsteldata:
141=Teëlstel Deel 1 data:
142=Teëlstel Deel 2 data:



[WorldMapEditor]
Title=World map editor
10=PosX
11=PosY
12=With color overlay
13=Dump flying/display flags
14=Read pos of top layer
15=Change routines
16=Redraw
17=Save map

20=Value:
21=Data from name header:
22=Offset of name:
23=Name:
24=Pos X/Y:
25=Width/Height:
26=Save position
27=Empty/don't display
28=Bottom layer
29=Top layer

30=Flying/display flag:
31=Save flag
32=Reading/changing of flying/display flag not possible. Change routine before doing this.
33=The flag routine was already edited. Rewrite data?
34=Flying/display flag header
35=Change of flag routine cancelled!
36=Flags for scripting
37=Saving of flags cancelled!

40=Info flying position:
41=Open map, flying position
42=Open map

50=Map no:
51=Manage world map number
52=Assign world map number
53=Re-assigning of world map number cancelled.

60=The world map's width could not be read. -> Default to 28
61=Save world map?
62=Reading/changing of top layer position not possible. Change routine before doing this.
63=The positioning routine was already edited. Rewrite data?
64=Cannot save top layer position for this map name.



[RomInfos]
10=Rom name:
11=Rom type:
12=Rom language:
13=Rom version:



[IniAusleser]
10=The position %s  could not be found!
12=Found %s ($%6x) position is not a pointer!
14=Could not find valid INI entry %s  for this rom type in AdvanceMap.ini.



[AboutBox]
Title=About
10=Inligting oor Advance Map
11=Krediete:
12=Advance-Map Versie:
13=Gekompileër:

20=Programming:
21=Naam:
22=Kontak:
23=Webtuiste:
24=Nuwe AM:
25=Kommentaar:

30=Vertaling:
31=Taal:
32=Naam:
33=Versie:
34=Kommentaar:

40=Groete:



[KontextMenu]
10=Open with Advance Map
20=Opens the ROM with Advance Map



[NameAnzeigen]
Amount=$0F
00=Moenie Naam Wys Nie
01=Wys Naam
06=Wys Naam (Dorp)
0D=Wys Naam (Stad)

[Kampftyp]
Amount=$08
00=Willekeurig
01=Gym-Styl
02=Team-Rocket-Styl
04=1. Top-4
05=2. Top-4
06=3. Top-4
07=4. Top-4
08=Grot rooi POKéBALL

[Hoehle]
Amount=$02
00=Normaal
01=Donker, Flash gebruikbaar
02=Donker, Flash nie gebruikbaar

[GehDaten]
Amount=$3C
00=Oorkruising van verskillende laë
01=Solied, nie Gangbaar
04=Gangbaar, Hoogte 0 (=> Surf)
05=Solied, Hoogte 0
08=Gangbaar, Hoogte 1
09=Solied, Hoogte 1
0C=Gangbaar, Hoogte 2 (=> Normaal)
0D=Solied, Hoogte 2
10=Gangbaar, Hoogte 3
11=Solied, Hoogte 3
14=Gangbaar, Hoogte 4
15=Solied, Hoogte 4
18=Gangbaar, Hoogte 5
19=Solied, Hoogte 5
1C=Gangbaar, Hoogte 6
1D=Solied, Hoogte 6
20=Gangbaar, Hoogte 7
21=Solied, Hoogte 7
24=Gangbaar, Hoogte 8
25=Solied, Hoogte 8
28=Gangbaar, Hoogte 9
29=Solied, Hoogte 9
2C=Gangbaar, Hoogte 10
2D=Solied, Hoogte 10
30=Gangbaar, Hoogte 11
31=Solied, Hoogte 11
34=Gangbaar, Hoogte 12
35=Solied, Hoogte 12
38=Gangbaar, Hoogte 13
39=Solied, Hoogte 13
3C=Gangbaar bo en onder

[Typ]
Amount=$09
01=Dorp
02=Stad
03=Roete
04=Grot
05=Underwater
08=Binne
09=Secret base

[Wetter]
Amount=$0F
00=Geen
01=Weerkaatsing
02=Normaal
03=Reën
04=3 Sneeuvlokkies
05=Donderstorm
06=Vog
07=Sneeu
08=Senstorm
09=Fog (diagonaal)
0A=Dun Vog
0B=Donker
0C=Intens Hutte
0D=Donderstorm 2
0E=Onderwater


[Verhalten_RS]
Amount=$FF
02=Grass animation (Pokémon)
03=High grass animation
06=Sand foot prints (with sandheaps)
07=Animation micro grass
A0=Only walking possible
0D=Warp into pyramid. Floor 51
10=Reflection on water with waves trailing
13=Waterfall/with falling down
15=Jump with mach bike, splashing water
16=Reflection on water, splashing water, waves
17=Lasting water on feet
1A=Reflection (Background byte=20)
1B=Water on feet
1C=Water on feet + arrow down
20=Slide like on ice
21=Foot prints
22=Diving animation bubbles
25=Sand foot prints
28=Hero halfway underwater
2A=Diving animation bubbles
30=Person blocked on right
31=Person blocked on left
32=Person blocked upwards
33=Person blocked downwards
34=Person blocked up/down/right
35=Person blocked up/down/left
36=Person blocked down/right
37=Person blocked down/left
38=Person jumps right over block
39=Person jumps left over block
3A=Person jumps up over block
3B=Person jumps down over block
40=Hero walks right
41=Hero walks left
42=Hero walls up
43=Hero walks down
44=Hero slides right
45=Hero slides left
46=Hero slides up
47=Hero slides down
48=Hero slides up/down/left/right
50=Hero runs right
51=Hero runs left
52=Hero runs up
53=Hero runs down
61=Use warp
62=Arrow right => warp left of block
63=Arrow left => warp right of block
64=Arrow up => warp above block
65=Arrow down => warp under block
66=Warp into last-visited building
67=Regular Warp
68=Drown in sand (warp)
69=Use door/warp
6A=PokéCenter escalator up/use warp
6B=PokéCenter escalator down/use warp
6C=Warp to emerge from water => Hero is surfing
6D=Arrow down => warp under block
6E=Warp/person exits upwards
74=Water on feet
75=Water on feet
76=Water on feet
77=Water on feet
BB=Hero jumps twice
BC=Hero turns around and goes back into direction he came from
BE=Person blocked left/right
C0=Person blocked up/down
C1=Person blocked left/right
D0=Slippery clay animation
D1=Only passable with acro bike
D3=Solid block
D4=Solid block
D5=Solid block
D6=Solid block

[Hintergrund_RS]
Amount=$FF
10=Block is covered by Hero
40=Turns into border block


[Verhalten_E]
Amount=$FF
02=Grass animation (Pokémon)
03=High grass animation
06=Sand foot prints (with sandheaps)
07=Animation micro grass
A0=Only walking possible
0D=Warp into pyramid. Floor 51
10=Reflection on water with waves trailing
13=Waterfall/with falling down
15=Jump with mach bike, splashing water
16=Reflection on water, splashing water, waves
17=Lasting water on feet
1A=Reflection (Background byte=20)
1B=Water on feet
1C=Water on feet + arrow down
20=Slide like on ice
21=Foot prints
22=Diving animation bubbles
25=Sand foot prints
28=Hero halfway underwater
2A=Diving animation bubbles
30=Person blocked on right
31=Person blocked on left
32=Person blocked upwards
33=Person blocked downwards
34=Person blocked up/down/right
35=Person blocked up/down/left
36=Person blocked down/right
37=Person blocked down/left
38=Person jumps right over block
39=Person jumps left over block
3A=Person jumps up over block
3B=Person jumps down over block
40=Hero walks right
41=Hero walks left
42=Hero walls up
43=Hero walks down
44=Hero slides right
45=Hero slides left
46=Hero slides up
47=Hero slides down
48=Hero slides up/down/left/right
50=Hero runs right
51=Hero runs left
52=Hero runs up
53=Hero runs down
60=Steps, cave/ use warp
61=Use warp
62=Arrow right => warp left of block
63=Arrow left => warp right of block
64=Arrow up => warp above block
65=Arrow down => warp under block
66=Warp into last-visited building
69=Use door/warp
6A=PokéCenter escalator up/use warp
6B=PokéCenter escalator down/use warp
6C=Warp to emerge from water => Hero is surfing
6D=Arrow down => warp under block
6E=Warp/person exits upwards
70=Teleport warp
74=Water on feet
75=Water on feet
76=Water on feet
77=Water on feet
BA=Animation???
BB=Hero jumps twice
BC=Hero turns around and goes back into direction he came from
BE=Person blocked left/right
C0=Person blocked up/down
C1=Person blocked left/right
D0=Slippery clay animation
D1=Only accessible with acro bike
D3=Solid block
D4=Solid block
D5=Solid block
D6=Solid block

[Hintergrund_E]
Amount=$FF
10=Block is covered by Hero
40=Turns into border block


[Verhalten_FRLG]
Amount=$FF
02=Grass animation (Pokémon)
03=High grass animation
06=Sand foot prints (with sandheaps)
07=Animation micro grass
A0=Only walking possible
0D=Warp into pyramid. Floor 51
10=Reflection on water with waves trailing
13=Waterfall/with falling down
15=Jump with mach bike, splashing water
16=Reflection on water, splashing water, waves
17=Lasting water on feet
1A=Reflection (Background byte=20)
1B=Water on feet
1C=Water on feet + arrow down
20=Slide like on ice
21=Foot prints
22=Diving animation bubbles
25=Sand foot prints
28=Hero halfway underwater
2A=Diving animation bubbles
30=Person blocked on right
31=Person blocked on left
32=Person blocked upwards
33=Person blocked downwards
34=Person blocked up/down/right
35=Person blocked up/down/left
36=Person blocked down/right
37=Person blocked down/left
38=Person jumps right over block
39=Person jumps left over block
3A=Person jumps up over block
3B=Person jumps down over block
40=Hero walks right
41=Hero walks left
42=Hero walls up
43=Hero walks down
44=Hero slides right
45=Hero slides left
46=Hero slides up
47=Hero slides down
48=Hero slides up/down/left/right
50=Hero runs right
51=Hero runs left
52=Hero runs up
53=Hero runs down
61=Use warp
62=Arrow right => warp left of block
63=Arrow left => warp right of block
64=Arrow up => warp above block
65=Arrow down => warp under block
66=Warp into last-visited building
67=Regular Warp
68=Drown in sand (warp)
69=Use door/warp
6A=PokéCenter escalator up/use warp
6B=PokéCenter escalator down/use warp
6C=Warp to emerge from water => Hero is surfing
6D=Arrow down => warp under block
6E=Warp/person exits upwards
86=Script for TV
87=Script for Pokemon Center
88=Script for Pokemon Market

[Hintergrund_FRLG]
Amount=$FF
20=Block is covered by Hero


[Bewegung]
Amount=$50
00=Geen Bewegings
01=Kyk rond
02=Stap rond
03=Stap Op en Af
04=Stap Op en Af
05=Stap Links en Regs
06=Stap Links en Regs
07=Kyk Op
08=Kyk Af
09=Kyk Links
0A=Kyk Regs
0B=Error: you will be this people after battle
0C=Verberg
0D=Kyk Op en Af
0E=Kyk Links en Regs
0F=Kyk Op en Links
10=Kyk Op en Regs
11=Kyk Af en Links
12=Kyk Af en Regs
13=Kyk Op, Af en Links
14=Kyk Op, Af en Regs
15=Kyk Op, Links en Regs
16=Kyk Af, Links en Regs
17=Kyk rond links om
18=Kyk rond regs om
19=Hardloop Op en Af
1A=Hardloop Op en Af
1B=Hardloop Links en Regs
1C=Hardloop Links en Regs
1D=Hardloop Op, Regs, Links en Af
1E=Hardloop Regs, Links, Af en Op
1F=Hardloop Af, Op, Regs en Links
20=Hardloop Links, Af, Op en Regs
21=Hardloop Op, Links, Regs en Af
22=Hardloop Links, Regs, Af en Op
23=Hardloop Af, Op, Links en Regs
24=Hardloop Regs, Af, Op en Links
25=Hardloop Links, Op, Af en Regs
26=Hardloop Op, Af, Regs en Links
27=Hardloop Regs, Links, Op en Af
28=Hardloop Af, Regs, Links en Op
29=Hardloop Regs, Op, Af en Links
2A=Hardloop Op, Af, Links en Regs
2B=Hardloop Links, Regs, Op en Af
2C=Hardloop Af, Links, Regs en Op
2D=Hardloop rond links om
2E=Hardloop rond links om
2F=Hardloop rond links om
30=Hardloop rond links om
31=Hardloop rond links om
32=Hardloop rond regs om
33=Hardloop rond regs om
34=Hardloop rond regs om
35=Selfde beweging as Speler
36=Na-aap Speler
37=Na-aap Speler
38=Na-aap Speler
39=Boommuur vermomming
3A=Rotsmuur vermomming
3B=Na-aap Speler (Staanend)
3C=Selfde beweging as Speler (Staanend)
3D=Selfde beweging as Speler (Staanend)
3E=Selfde beweging as Speler (Staanend)
3F=Verberg
40=Stap Af
41=Stap Op
42=Stap Links
43=Stap Regs
44=Draf Af
45=Draf Op
46=Draf Links
47=Draf Regs
48=Hardloop Af
49=Hardloop Op
4A=Hardloop Links
4B=Hardloop Regs
4C=Verberg
4D=Stap Af
4E=Stap Op
4F=Stap Links
50=Stap Regs


[MapScripts]
Amount=$07
00=No scripts
01="setmaptile" script
02=Validates values, loads handler to 0x03000EB0 (playback)
03=On entering map/not on menu close
04=Validates values, loads handler to 0x03000F28
05=On entering map/on menu close
07=On entering map/on menu close

[Season]
Amount=$03
00=Normal
01=Autumn
02=Winter
03=Spring

[TimePeriod]
Amount=$05
00=Night-Morning
01=Morning
02=Day
03=Twilight
04=Evening
05=Evening-Night

[SeasonForm]
Title=Seasons
100=Normal:
101=Autumn:
102=Winter:
103=Spring:

110=SeasonEntry:

120=Create
121=Save
122=Create new Tileset
123=Remove

200=%s is invalid! You can only link Tileset Part1 with Tileset Part1 Tilesets. And Part2 with Part2 Tilesets.

210=Enter Tileset No.
211=For which Tileset do you want to create a SeasonEntry?

220=Do you want to save Seasen Header Change?

300=SeasonHeader
301=Canceled SeasonHeader saveing!
302=There is no Season Header/Routine in this Rom, Save not possible.
303=No Freespace to insert SeasonHeader found/selected.

400=Season Normal Tileset
401=Season Autumn Tileset
402=Season Winter Tileset
403=Season Spring Tileset


[NewTilesetForm]
Title=New Tileset
100=Part 1 Tileset
101=Part 2 Tileset

110=Season:

120=Options:
121=Link Block data with Normal Tileset.
122=Link Behavior data with Normal Tileset.

130=Cancel
131=Create

1310=There is allready a spezific Season Tileset for this season of the current Tileset.\nDo you want to override it?

[ExtendedWildPokemonForm]
Title=Extended WildPokemon
100=Options:
101=Use Season Handling
102=Use TimePeriod Handling

200=Change Options:
201=Add
202=Remove

300=Add Options:
301=New definition
302=Use other data
303=Linked Season:
304=Linked TimePeriod:
305=Cancel
306=OK
